Buffers: Buffers can be drawn at a constant distance around every feature or at a distance that varies according to attribute values. If features are close together, their buffers may overlap. You can preserve the overlaps or remove them.
Note: When using the Dissolve ALL Function with a buffer. Buffers created with the dissolve All option form a single feature called a multi part polygon. AKA the attributes go to the standard 4 objectid, shape, distance, shape length